2023
Atractor "MegaHertzen"
Transformational Game
A-tractor "MegaHertzen" is a role-playing meta-game consisting of transformational mini-games, where the results shape a collective space that dynamically responds to individual changes.
The image of the tapestry of fates woven by higher beings is archetypal. It appears in many cultures, with the names of gods and goddesses responsible for the crossing of threads, for meetings and destinies, for breaks and for the colors of the strands—always different, yet the essence remains the same.

Only one who sees past and future at once, the rational and the corporeal, can perceive the beauty of the fabric of fate and be ensnared by it, just as dreams are caught by a dreamcatcher and flies by a web.

We have created a space of ultimate tension—where fate's energy is most dense, where choices between life and death unfold—transforming it into a trap, an attractor for the God of Murmuration. He who exists beyond time yet can be caught in the threads of stories, stories told by those who join us in intricate, mystical games, leaving behind fragments of their fate’s thread upon our board. We weave them together, forming a net in which we ensnare the god.
We are the neuro-nomads, the adepts of god-catchers beyond time and space. We are the Attractor. We wish for the One we capture to awaken and, in turn, awaken us - just as the Decembrists awakened Herzen, so shall it awaken us.. Thus, we are the A-tractor "MegaHertzen".

We have created a place where the God of Murmuration awakens, binding future, present, and past in a Singular Nodal Encounter. Here, one cannot help but play intricate games with oneself and against oneself, peer beyond the multiple horizons of self-knowledge, undergo an unexpected self-encounter, and manifest the connection of psycho-times in the approaching Synthesis.

Humble neuro-gypsies, without hesitation or shame, have woven not only the players but also themselves into the pattern of singularity. We knew what we were walking into. We have captured singularity.
If a building becomes architecture, then it is art
The space encompasses 11 times and 6 states in which participants can recognize themselves. Within each intersection, participants engage in a mini-game to tell a story connected to their past, present, or future. Each story left on the collective tapestry becomes another thread in the growing network—one that weaves a web capable of capturing and drawing the God of Murmuration into our reality.
Made on
Tilda